NVIDIA RTX 5060: Specifications, Release Date, Pricing, Features

NVIDIA’s RTX 4060 According to Steam’s hardware survey, it is the most popular graphics card as of April 2025. Now, there is finally a successor, the RTX 5060, the 50 Series graphics card that the company has been releasing since its debut at CES 2025. 5060 announced on Computex, announced along with the laptop version at a trade show in Taiwan, available for purchase now.
All of this should be the reason for the excitement, especially since we’ve been waiting for years of mid-sized gaming laptops for meaningful GPU performance. The only question? NVIDIA obviously wants you to buy a new GPU and laptop without having the reviewer test it first.
RTX 5060 Arrival
A month has passed since the launch of the RTX 5060 TI, and now NVIDIA has subsequently used the RTX 5060 to line up on low-end graphics cards.
We still don’t know a lot about the RTX 5060, including specifications like clock speed or actual CUDA core counting. Even if you can buy this card from today, all of this has to wait and actually test it.
The RTX 5060 maintains the same pricing as the previous generation RTX 4060. The price of the RTX5060 TI is down, but Nvidia has remained stable here, as well as 8 GB of VRAM. Video random access to memory stores graphics data from graphics cards and improves performance, and increasingly plays modern AAA games.
Maintaining supply has been a consistent issue for the rest of RTX’s 50 series, exaggerating the price. For the RTX 5060, NVIDIA said that these cards are expected to be “good supply”, but we have to wait and see how it works. Overall, these low-level cards are not affected by the scalper market, so they should be easier to master.
Like the RTX 5090, 5080, 5070 TI, 5070 and 5060 TI, the main selling point of the RTX 5060 is DLSS 4, a feature called Multi-Frame Generation. Standard framework generation allows AI to create artificial frameworks between other frameworks, thus making frame rates higher, which was introduced in DLSS 3.5. However, with the expansion of DLSS 4, it expands to 2x, 3x or 4x frame generation, increasing the frame rate. As you noticed in the table above, the RTX 5060 contains more AI power in the form of a tensor core to power these AI features.
However, because the implementation rate is sloppy, multi-frame generation is not a feature that I was particularly impressed with. NVIDIA overwrites the feature as a game through the NVIDIA application, and relatively few games support this feature locally. While the higher frame rates on paper are impressive, the bigger problem is that the more artificial frames you add, the more input lags.