Will save 9 rules for Star Wars, otherwise

When Star Wars deviates from these basic basic principles, it no longer feels like Star Wars and starts to feel like something else. And we already have a lot of other things.
Joshua Tyler | publishing
Star Wars is the largest science fiction series of all time. It works best, and when it sticks to a set of core rules, it’s maximum.
I’m not talking about the Jedi Rules against the Rules of Falling in Love here. That’s just an organizational law. I’m talking about the basic laws that make the fictional Star Wars universe work.
https://www.youtube.com/watch?v=dhnxriwbpkg
This is what separates a huge and lasting fictional universe from the flash in the pot (like Star Wars) and the flash in the pot, which burns brightly and disappears. These rules make Star Wars feel like Star Wars, not like other fictional science fiction universes. Star Trek, for example, has its own set of very different rules.
These are the rules of Star Wars.

Rule 1: Very small space
The space is very small. In some science fiction franchises, there are many distances covered and involves long periods of time. In Star Wars, you can reach anywhere in the galaxy through relatively short jumps in hyperspace.
Some places have names that make them look far away, such as the outer edge, but even those who fly in the garbage rack can easily get to those places. The writing is pretty good. It is part of the cosmic style and tone of Star Wars universe, which revolves around adventure and excitement rather than exploration and introspection.
As you enter the Star Wars universe, you will be on fast-paced, exciting adventures. No, in the process of slow travel through infinite. This is something Star Wars will never deviate from.

Rule 2: It’s better not to say
Star Wars works best when people and places exist. We always jump into a living universe, just like in our daily lives, people don’t spend a lot of time sitting around thinking about why or how their world works. Not only does this universe become more real, but it also makes Star Wars even more interesting.
We are free to take risks with Han Solo without worrying about smuggling economics. He may know all about how it works to get the job done, but we don’t need it, and that’s enough.

We really don’t need to know how the troops work, but try to tell us to take a lot of fun out of it and get Star Wars back. The writer’s inability to think of better plots often resort to explanation rather than doing so, and in Star Wars, it’s almost never possible.
Star Wars is a world. People who live there know how it works, and since we only look at them from the outside, we don’t know. That’s pretty good.

Rule Three: Technology and magic are the same
It seems that Star Wars is about the collision between the world of power and the world of imperial technology, but in fact nothing goes further than the fact. The two are just different forms of magic.
When you see a Jedi facing the commando with a blaster, it should and usually feel as if it has encountered two wizards of different philosophies and abilities in a magic showdown. Star Wars’ technology is not even as powerful as the explanation. We don’t know how any of them work, just that they do it.
The ship seemed to be pieced together with random sheet metal, wires and definite desires. If you want, the force is effective and difficult enough.

Getting lost in explanations that explain how these things work is a waste of time. The only thing that matters is that they are visually and tone-inhibited.
Strength should have a certain look and feel, and a certain range of things they can do. Blaster bolts should always have a similar appearance and operation. Lightsaber skills should be suitable for a certain realistic range. Starships should all have similar basic components such as super drives, cockpits or bridges, and a Sublight engine.
Keep a consistent look at how magic works. Check that it works not, should be avoided.

Rule 4: Humans are everywhere
In Star Wars, each species has a family planet. Wookiees are from Kashyyyk. Gunguns lives on Naboo. Mon Calamari is from Mon Cal.
Every species has a home. Except for the most common species, each species.
Human beings are everywhere. There is no human planet. There are humans living on planets, and in some cases they even crouch on planets of other species like Naboo.

The Mandalorians are from Mandalor…but not initially. That was just another planet where humans settled and then began to call themselves the others.
Humans have no home planet and their origins have never been explored in Star Wars. That’s the best. It’s not interesting, and the franchise doesn’t require these details. These methods are best left to large-scale thinking science fiction novels such as Star Trek and Battlestar Galactica.

Rule 5: Species are OK
Although most people living in the Star Wars universe tend to be human, this doesn’t matter. In Star Wars, no one cares whether it’s human or something with tentacles and giant crab claws standing opposite them. No one cares.
Species are rarely seen, unless this is the case, it may be beneficial to have giant crab claws in some cases. Then someone might say: Hey! Lucky for us! You have giant crab claws that you can use!

Most people can’t understand what Wookiees say, but they are still like everyone else except to recognize that they are big and lose their temper. If punished like the Empire, it’s not because they are wookiees, but because they tear a bunch of commando arms apart.
Even an empire that seems to be a human-based organization that usually does not strictly adhere to all of this. Their troops were happy to follow the Great Admiral at Thrawn, who was blue. Anyone who is willing to work for the Empire is good. The rebels were ready to recruit anyone who hated the empire.
What color is your skin, or, oh, my neck is not long and not too much. When it does appear, it is usually more of an endorsement of fact than some xenophobia.

Rule 6: Robots are pets
In the Star Wars universe, species are irrelevant, but biology is still not. Based on their species, all the lack of prejudice and discrimination against organisms are bottled and stacked on robots, and although seemingly clever, they are rarely treated more than used toasters.
To be fair, most robots don’t seem to mind this, and perhaps just one fact is enough to justify their treatment. This is what Star Wars Robots are for. They like their looks and are so happy to be treated like devices. This is fulfilling.
It is also worth noting that not all robots are conscious. The small roller box on the floor sweeping destroyer may not be much smarter than Roomba. Robot intelligence exists on the spectrum, some (such as R2 units) equals biological intelligence, while others change the shadow below it.

Is the protocol robot a little bit? The answer is dependent.
Robots are usually conscious and still regarded as slaves and must be regarded as forever. As long as the robot is a second-class resident, the Star Wars universe can only work and the whole thing will collapse.
Franchise is involved in the concept of robot rights here and there, but should not. The last thing we need is to re-define Princess Leia as a slave owner.
If the robot is released in some way, the entire galaxy may starve to death, and the robot can do most of the labor. No one wants a TV show about the Big Star Wars Robot Famine. Robots should always be portrayed as loyal pets and should not be explored further.

Rule 7: Everyone can change
People often talk about Star Wars in terms of light and darkness, as if it was about a franchise that was pure good people fighting pure evil. But this has never been the case.
From the very beginning, Star Wars has been a moral conflict within us all. Vader does something horrible, but in the end, he is redeemed because he is never evil. Somewhere in him always has good.

Anakin did something wonderful, but then in life he turned around and got worse and started murdering young children. Han Solo is a rogue, a no-human, a criminal, and a hell, once you know him.
Most of the bad guys in the franchise have the ability to be kind, and most of their good guys have the same ability to be evil. It is duality that makes them interesting.

Rule 8: A real villain
The true villain of Star Wars is the unanimous face of evil throughout the franchise, and it is not, nor should it be, the dark side of Palpatine or the troops. The real villain of Star Wars is the government bureaucracy.
In the first movie, Death Star is the ultimate representative of it. The ultimate form of what happens when a large number of bureaucrats deprive the wealth of the people they control and use it to build large-scale, unrealistic, completely flawed weapons of war. When it doesn’t work, the same rigid, incompetent bureaucratic structure run by the Imperial DMV workers, who only care about keeping the job so that they can’t admit they are wrong, turn around and do the same thing again.

That’s what makes Luke Skywalker’s journey so exciting. He is not fighting one man, he is fighting the oppressive and corrupt bureaucratic oppression system. We all suffered the same torture when we had to get down and buy new license plates for the truck. We torture the same when filling out forms for the IRS.
Luke fights a team on behalf of all the ordinary people who want to be stayed in hell.

The best in the recent Star Wars series is AndoAndor is the best Star Wars series recently, especially because it makes the show’s sole villain swell the bureaucracy. Andor is a meeting about people in the compartment and plans to destroy innocent people. They do this not because they are evil, but because they are paid.
Star Wars can only have one villain. This is not Palpatine, never. The real villain of Star Wars is represented by huge bureaucracy Palpatine.
8 rules for using Star Wars

These are the 8 most important basic rules of the Star Wars series. They don’t always follow perfectly, but Star Wars does stick with it while working.
When Star Wars deviates from these basic basic principles, it no longer feels like Star Wars and starts to feel like something else. And we already have a lot of other things.
Future Star Wars writers, paying attention and starting to use these eight rules as compass, pointing out the path to greater creativity in the far-reaching galaxy, rather than obstacles.